Webkit games




















PS5 Jailbreak: The status in What you can do with a Jailbroken PS4 in How to get your hands on a PS4 with 7. PS4 Media Server. Reports: Webkit exploit still works on PS4 9. DefsNotFirstus says:. December 2, at am. Its me Mario says:. December 2, at pm. Lastus says:. ElfenTaiga says:. At first, I expect there to be one. But here it was 4 times. Is there something wrong in my page that triggers such?

And why only for a few users? I would love to get some hints about to reproduce such behavior and about the possible reasons. Hint: There is one code at the bottom, which was after the DOS protction system identified this as an attack. Asked by Kukulkan. Post marked as solved Click to stop watching this thread. Has anyone else run into this issue while testing iOS 15? Are there new considerations that I need take into account when migrating my app to support iOS 15? I'm running Xcode version Thank you!

Asked by Rodrigo G. WKWebView javascript call fails when app moves to foreground for Universal Link Hello, I have an intermittent problem that shows up when a user taps a Universal Link that opens my app.

I've got a WKWebView with a stored authentication cookie. Normally when the app runs the cookie is loaded from the locksmith storage and put into the webview's cookies. When the webview accesses the web app, the web app knows the user is authenticated. When the app is brought to the foreground, a Javascript call is evaluated in the webview.

Scenario: App has been used and the user is no longer in it. Time passes -- maybe a night? User gets an email with a Universal Link and taps on it. App opens, loads the link in the webview, and gets the unauthenticated version. App sends the movedToForeground Javascript call and gets an error: "JavaScript execution returned a result of an unsupported type".

Error is captured and an app alert pops up asking if the user wants to reload. User taps reload and gets the login form again showing webview is not authenticated. I can't easily reproduce this error. Meta is optimized for high performance with a remarkably low resource footprint. That means it's ideal for devices tiny as a wristwatch, handhelds, tablets and smartphones all the way up to information kiosks and big-screen digital signage.

Meta 2. Supporting a leading implementation of HTML5 and the latest hybrid web TV standards across hardware platforms and operating systems, Meta 2. New high-performance scaling algorithms in Meta 2. WebKit Meta, the world's first in-game web content engine middleware, today drives interactive menus, purchase systems and adverts in dozens of titles from the biggest publishers. The browser embedded within the game, or games that run inside the browser — whichever you want, Meta sets the standard for serious web game integration.

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As a technology company, we started porting WebKit ourselves but after two years it still wasn't ready. SHA ab6f42ab7bc6d2dccdc0f97a. MD5: 57e32ebfdbcfe3efff3fce SHA fafbaf27a54fbadcfbc MD5: bb0cac3dac72d3. SHA 72be48b3ca86beadbcf8ddb0ddbfa98e1d. MD5: ed0c1eba0f61b SHA f16a01dd3ff0e73cbb6e28ddf MD5: affddf3e3ee



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